Location
Makati, Metro Manila
Salary
₱ Not Specified
Seniority Level
Entry level
Years of Experience
0 year
Responsibilities
- Create 3D characters in tools such as Autodesk Maya
- Animate 3D assets
- Communicate with game designers & programmers
Requirements
- An online portfolio is required to showcase character animation works before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.
- Skilled in Autodesk Maya and other 3d modeling/ Texturing software.
- Must be knowledgeable in rigging, texture baking, and animating character models.
- Knowledge of UNITY 3D is a huge advantage.
- Must have basic knowledge in exporting textured 3d models and assets to UNITY 3D
- At least a High School Degree, Vocational Diploma / Short Course Certificate, Bachelor's/College Degree, Art/Design/Creative Multimedia, Humanities/Liberal Arts, or equivalent
- Keen in detail
- Both entry-level and experienced applicants are accepted
- Communicate and work effectively in English
- Willing to work onsite in Makati
- Willing to work Monday to Saturday