Location
Makati, Metro Manila
Salary
₱ Not Specified
Seniority Level
Entry level
Years of Experience
0 year
Responsibilities
  • Create 3D characters in tools such as Autodesk Maya
  • Animate 3D assets
  • Communicate with game designers & programmers
Requirements
  • An online portfolio is required to showcase character animation works before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.
  • Skilled in Autodesk Maya and other 3d modeling/ Texturing software.
  • Must be knowledgeable in rigging, texture baking, and animating character models.
  • Knowledge of UNITY 3D is a huge advantage.
  • Must have basic knowledge in exporting textured 3d models and assets to UNITY 3D
  • At least a High School Degree, Vocational Diploma / Short Course Certificate, Bachelor's/College Degree, Art/Design/Creative Multimedia, Humanities/Liberal Arts, or equivalent
  • Keen in detail
  • Both entry-level and experienced applicants are accepted
  • Communicate and work effectively in English
  • Willing to work onsite in Makati
  • Willing to work Monday to Saturday
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